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B2 Holster requires an additional setup known as Cache Holster. These holsters are prepared before entering a DRS instance. Players must be in Gangos by the Cache to confirm the quantity of their relevant and assigned Lost Actions and Resistance Reraisers. Load up a Cache Holster of your role before the alliance leader initiates the duty.
All members should be using renewing Lost Action duties, applying Reraiser buff and using a Pure Essence of their role. In the Elemental DRSC server, we will issue a warning to progressing members who did not follow our guidelines. [If you are reading this guide as additional information, just go on ahead and read below!]
Loading up a Cache holster before instancing allows you to renew and apply all these buffs while other players are loading in. After that is done, head over to the Cache and update your main Holster. You no longer need to bring a Pure Essence in that holster.
Lost Font of Power and Banner of Honored Sacrifice: using allows you to free up a total of 35 Action Weight.
Resistance Reraiser and Pure Essence: essential buff in the raid; freeing up to a total of 20 Action Weight.
Total Action Weight Saved: 55.
Replace with the After Cache Holster once you have used your Cache Holster. This setup is designed to remove a lot of Action Weight before beginning the encounter and filling up with Lost Actions to carry you until you get a clear. This holster setup should not have a Pure Essence.
Spare LFOP and BOHS. Since these two DPS buff have been applied at the Cache, these actions in your holster allows you to renew your appropriate action between Phantom and B3.
Lost Aethershield: This Lost Action is an essential ability for your team members when progressing beyond B3 fight. Aethershield tanks are usually assigned to a Sub Tank, however in the event your Sub Tank is dead, you will need to replace either LFOP or BOHS in order to keep your party members alive.
Lost Perception: Do not confuse this Lost Action to be at Slimes / Golems up to B3. Lost Perception is for identifying traps after completing Boss 3 fight. There are traps in narrow corridors and the Minotaur Trash #4.
Several Tanks have asked questions and we've compiled the commonly asked ones. Take a look at our FAQ on the following topics:
Is the Antidote and Medkit the Same
Should I bring Lost Sacrifice
Replace with the After Cache Holster once you have used your Cache Holster. This setup is designed to remove a lot of Action Weight before beginning the encounter and filling up with Lost Actions to carry you until you get a clear. This holster setup should not have a Pure Essence.
Similar to the guide above, Tanks on Dispel duty for B2 are also assigned as MT for the alliance.
There are 4 MTs for different points in the instance. MT 1 and MT 3 will be tanking the pair of bosses in B3.
Replace with the After Cache Holster once you have used your Cache Holster. This setup is designed to remove a lot of Action Weight before beginning the encounter and filling up with Lost Actions to carry you until you get a clear. This holster setup should not have a Pure Essence.
The primary responsibility for Sub/Solo Tank is to use Lost Aethershield for B3 and B4 raidwides. At the start of B3, these tanks should swap out for ProShell (see link for more details) to apply relevant buffs for the entire alliance, before replacing it with Lost Aethershield.
Lost Font of Power: to renew the expired charges with a brand new stack. This Lost Action slot can be replaced for Banner of Honored Sacrifice if the Tank prefers that buff instead.
Lost Protect/Shell II: to replace Banner of Honored Sacrifice or Lost Font of Power Duty Action slot, and used at pre-pull of Boss 3 and Boss 4.
Lost Aethershield: a mandatory Lost Action required to mitigate incoming damage received from raidwides in B3 and B4. This Lost Action will replace your ProShell Duty Action slot after you have buffed every raid member.
Lost Sacrifice (for Sub Tanks only): this is used in an emergency. In a situation where both of your healers are down and no one is able to successfully raise them, as the Sub Tank, you should communicate with your MT that you will be using Lost Sacrifice to raise the healers. Your MT should standby a Lost Aethershield.
Several Tanks have asked questions and we've compiled the commonly asked ones. Take a look at our FAQ on the following topics:
Should I bring Lost Sacrifice
How many Lost Aethershield should I bring?
Loading up a Cache holster before instancing allows you to renew and apply all these Actions while other players are loading in. After that is done, head over to the Cache and update your main Holster. You no longer need to bring a Pure Essence in that holster.
Lost Arise will always remain to be your main Lost Action. In situations where an Action needs to be swapped for upcoming mechanics, you must replace those.
Lost Chainspell and Lost Seraph Strike: This is to contribute higher DPS in Boss 1. Healers who are very comfortable in maintaining DPS should consider a dual DPS action at the Cache.
1 DPS Action and Lost Arise: Healers who prefer to still carry on a supportive role, you can use a DPS Action to increase your personal DPS and Lost Arise remaining as a primary action.
Pure Essence and Resistance Reraiser: these are used very early. You need to make available slots to carry as many Arises for the entire raid.
Total Action Weight Saved: 55-57
Replace with the After Cache Holster once you have used your Cache Holster. This setup is designed to remove a lot of Action Weight before beginning the encounter and filling up with Lost Actions to carry you until you get a clear. This holster setup should not have a Pure Essence.
Avoid bringing Reflect at Boss 1. This is a Boss 2 Lost Action.
Lost Arise: you should bring as much as you can. Note that the importance of raising players in combat is crucial as a Healer's DPS contribution is far lower than a DPS', due to the buff in Pure Essence and their Lost Actions.
Lost Spellforge & Lost Reflect: These are B2 actions required for the first pair when the bosses have high physical damage resistance. To effectively use these Actions, we recommend the following:
Lost Spellforge is used only in Phase 1, during the First Pair of bosses. Have Lost Spellforge replace a slot that is not Lost Arise.
Lost Reflect is only used at the end of Phase 2, when all 4 bosses return for the soft enrage. Lost Reflect will replace Lost Spellforge.
Replace with the After Cache Holster once you have used your Cache Holster. This setup is designed to remove a lot of Action Weight before beginning the encounter and filling up with Lost Actions to carry you until you get a clear. This holster setup should not have a Pure Essence.
Avoid bringing Reflect at Boss 1. This is a post-B3 Lost Action.
Lost Arise: you should bring as much as you can. Note that the importance of raising players in combat is crucial as a Healer's DPS contribution is far lower than a DPS', due to the buff in Pure Essence and their Lost Actions.
Lost Steelsting: This is a B2 action required for the First Pair when the bosses have high magical damage resistance.
Lost Reflect: Reflect is needed beyond Boss 3. There are two mechanics that must be reflected or it can wipe the entire alliance. Be sure to read up on the guide regarding these mechanics.
Replace with the After Cache Holster once you have used your Cache Holster. This setup is designed to remove a lot of Action Weight before beginning the encounter and filling up with Lost Actions to carry you until you get a clear. This holster setup should not have a Pure Essence.
Avoid bringing Reflect at Boss 1. This is a post-B3 Lost Action.
Lost Arise: you should bring as much as you can. Note that the importance of raising players in combat is crucial as a Healer's DPS contribution is far lower than a DPS', due to the buff in Pure Essence and their Lost Actions.
Lost Steelsting: This is a B2 action required for the First Pair when the bosses have high magical damage resistance.
Lost Banish: In the third trash, Phantom, it is an ashkin that is weak against the Banish III debuff. To speed up the fight encounter, we assign Team A's H2 as the only Banish caster. Immediately after B2 clears, the Healer will swap an Action for Lost Banish III. Use this as the first GCD during pre-pull, to ensure the debuff is seen by the entire alliance. Since Lost Banish III's weight is different, this Healer will have to bring 1 less Resistance Reraiser.
Lost Reflect: Reflect is needed beyond Boss 3. There are two mechanics that must be reflected or it can wipe the entire alliance. Be sure to read up on the guide regarding these mechanics.
Going as a Healer? There have been loads of questions asked, commonly these few, so do check out the FAQ on the following topics:
What is Solemn Clarity?
Lost Seraph Strike vs Lost Chainspell
Light Curtain vs Lost Reflect
Can I bring fewer Arises and more Reraisers instead?
Loading up a Cache holster before instancing allows you to renew and apply all these Actions while other players are loading in. After that is done, head over to the Cache and update your main Holster. You no longer need to bring a Pure Essence in that holster.
This setup is for both non-Rend Melees and free DPS.
Lost Font of Power and Banner of Honored Sacrifice: using allows you to free up a total of 35 Action Weight.
Resistance Reraiser and Pure Essence: essential buff in the raid; freeing up to a total of 20 Action Weight.
Total Action Weight Saved: 55.
Replace with the After Cache Holster once you have used your Cache Holster. This setup is designed to remove a lot of Action Weight before beginning the encounter and filling up with Lost Actions to carry you until you get a clear. This holster setup should not have a Pure Essence.
Banner of Honored Sacrifice and Lost Font of Power: these will remain as your only two buffs to use. With the Pure Essence of the Duelist, Banner of Honored Sacrifice's HP drain is greatly reduced. To effectively increase your DPS, line up both these buffs with your 2-minute rotation window.
Light Curtain: This is a very handy item to be used in B4's Maelstrom Orb. Read this link for more info.
Whilst a Melee holster seems easy to set up, there were questions frequently asked. Check out the FAQ on these topics:
Can I use Banner of Noble End?
Can I use Deep Essence of the Skirmisher?
Loading up a Cache holster before instancing allows you to renew and apply all these Actions while other players are loading in. After that is done, head over to the Cache and update your main Holster. You no longer need to bring a Pure Essence in that holster.
This setup is for both Rend Armor Melee assigned to the duty.
Lost Rend Armor and Banner of Honored Sacrifice: using allows you to free up a total of 18 Action Weight. Both are primary actions to keep throughout the raid.
Resistance Reraiser and Pure Essence: essential buff in the raid; freeing up to a total of 20 Action Weight.
Total Action Weight Saved: 38.
Replace with the After Cache Holster once you have used your Cache Holster. This setup is designed to remove a lot of Action Weight before beginning the encounter and filling up with Lost Actions to carry you until you get a clear. This holster setup should not have a Pure Essence.
Banner of Honored Sacrifice and Lost Rend Armor: As Rend Armor debuff is effective in all Boss fights, your main duty is to keep the 1st/2nd Rend Armor debuff up on the boss at all times.
Light Curtain: This is a very handy item to be used in B4's Maelstrom Orb. Read this link for more info.
Whilst a Melee holster seems easy to set up, there were questions frequently asked. Check out the FAQ on these topics:
Can I use Banner of Noble End?
Can I use Deep Essence of the Skirmisher?
Loading up a Cache holster before instancing allows you to renew and apply all these Actions while other players are loading in. After that is done, head over to the Cache and update your main Holster. You no longer need to bring a Pure Essence in that holster.
Lost Dervish: Dervish is a party buff that increases critical hits and reduces attack speed. All Ranged should consider using Dervish. If there are two Ranged DPS in the party, you (D3) should use it first.
Lost Perception: This is extremely important to use in Slimes and Golems. Please refer to the spreadsheet for your team's assignment and where your Perceptions are to be done. Keep this Lost Action in your Duty Action if you are assigned as Team A's D3. You will need to do perception after Boss 1 is cleared.
Pure Essence and Resistance Reraiser: allows you to free up to 20 Action Weight.
Total Action Weight Saved: 32
Loading up a Cache holster before instancing allows you to renew and apply all these Actions while other players are loading in. After that is done, head over to the Cache and update your main Holster. You no longer need to bring a Pure Essence in that holster.
Lost Dervish: Dervish is a party buff that increases critical hits and reduces attack speed. All Ranged should consider using Dervish. If there are two Ranged DPS in the party, D3 should use it first and you follow after.
Lost Font of Power: since you are not going to be assigned to do Perception and Dispel, your main job is to push as much DPS as possible, so use Lost Font of Power as your secondary action.
Pure Essence and Resistance Reraiser: allows you to free up to 20 Action Weight.
Total Action Weight Saved: 38
Replace with the After Cache Holster once you have used your Cache Holster. This setup is designed to remove a lot of Action Weight before beginning the encounter and filling up with Lost Actions to carry you until you get a clear. This holster setup should not have a Pure Essence.
Even as a Free DPS, standby a Lost Dispel as it may be needed in an emergency.
Lost Font of Power: As a free DPS, renew this action when you're previous stack has expired. As D3, you will use it when your second Perception assignments are done.
Lost Dervish: Keep this buff up as often as possible. In a 2 Ranged members in a party, let D3 go first then followed by the Free DPS.
Lost Dispel: This is a mandatory Action that will be required after clearing Boss 3. Do read up on the guide further on how to handle the relevant mechanics.
Loading up a Cache holster before instancing allows you to renew and apply all these Actions while other players are loading in. After that is done, head over to the Cache and update your main Holster. You no longer need to bring a Pure Essence in that holster.
MP Battery are used in a situation where a SMN or RDM will be using Flare Star, instead of a BLM. Your responsibility is mainly to give (MP) Refresh to your Lost Flare Star caster. Lost Flare Star cost 9,000MP.
Lost Cure II: this is a very strong MP regen called Refresh. Refresh replenishes MP at an enhanced potency, better than Lucid Dreaming. However, a drawback for each cast of Cure II, the Ranged will be inflicted with Slow+, a stacking debuff that reduces a GCD.
However, with Bozjan's Haste gears, it can negate the Slow+ effect.
Lost Dervish: regardless of the main task for replenishing MP, Lost Dervish is also mandatory for the raid.
Pure Essence and Resistance Reraiser: The Pure Essence grants Lost Cure II to also apply Refresh on a targeted player.
Replace with the After Cache Holster once you have used your Cache Holster. This setup is designed to remove a lot of Action Weight before beginning the encounter and filling up with Lost Actions to carry you until you get a clear. This holster setup should not have a Pure Essence.
Lost Cure II: There are 50 charges in the spell and bringing one extra spare would be great! If your Healers are going to be using DPS Lost Actions, they may encounter OOM as well, so casting Lost Cure II on them will help too.
Lost Dervish: The buff provided will be effective throughout the raid, so bring sufficient quantity as needed.
Lost Dispel: This is an ability as a backup in the event we are lacking Dispellers for B4. In this very special case, you should replace it with Lost Dervish. If B4's buffs do not get dispelled, it could cause a wipe.
MP Battery is a very niche situation, however, as a Range if you wish you play as an MP Battery, it can be very supportive for the early fights. The usage of Lost Dispel and Cure II can be flexible depending on the situation.
Many Ranged DPS have asked, what other options in DPS Actions can they use aside from Lost Font of Power. Here are some FAQs topics you could take a look!
I'm a MCH, can I use Lost Slash?
Can I use Banner of Noble Ends?
Loading up a Cache holster before instancing allows you to renew and apply all these Actions while other players are loading in. After that is done, head over to the Cache and update your main Holster. You no longer need to bring a Pure Essence in that holster.
Lost Font of Magic: a very powerful buff that increases magical attacks dramatically however it drains MP significantly too.
Lost Cure IV: combined with the Pure Essence, this Action will cast an enhanced Bravery on all the party members. The Bravery will increase damage dealt by 10% for 60 seconds duration; shorter but higher potency that the single target Lost Bravery.
Pure Essence and Resistance Reraiser: allows you to free up to 20 Action Weight.
Replace with the After Cache Holster once you have used your Cache Holster. This setup is designed to remove a lot of Action Weight before beginning the encounter and filling up with Lost Actions to carry you until you get a clear. This holster setup should not have a Pure Essence.
Lost Font of Magic: this will be spare and be replaced once the previous charges have expired. Magic Burst will expire if your MP reaches 0 too quickly. So to prevent that from happening, you need the Resistance Ether Kit.
Lost Cure IV: There is a reason why you only bring one extra charge. I'll explain it below.
Resistance Reraiser: try to keep this quantity to a number you're comfortable. This also means you should focus on the mechanics and avoid death as much as possible.
Resistance Ether Kit: Keep the Action Weight to its minimal, you will fill all your remaining slots with the Ether Kit. Resistance Ether Kit buff, Auto-Ether, is active, it will always replenish your MP by 20% every time it falls below a threshold. With this Auto-Ether, your MP will never hit 0.
However, there is a 50% chance Auto-Ether will end once it replenishes your MP. This is precisely why you need to load up your Holster with as many Ether Kits as possible, and to prevent your MP from dropping too low. (Remember 0 MP means no damage at all)
To use Lost Font of Magic effectively, you must have Auto-Ether buff active when you are going to use Lost Font of Magic.
Replace with the After Cache Holster once you have used your Cache Holster. This setup is designed to remove a lot of Action Weight before beginning the encounter and filling up with Lost Actions to carry you until you get a clear. This holster setup should not have a Pure Essence.
Lost Font of Magic: a very powerful buff that increases magical attacks dramatically however it drains MP significantly too.
Lost Chainspell: increases magical attacks and MP by 50%, removing cast time for all spells.
Pure Essence and Resistance Reraiser: allows you to free up to 20 Action Weight.
Lost Chainspell has 20 charges and it can last throughout the entire lockout; from B1 to B4. As such, Lost Chainspell does not need to be replenished. (That is if you started with a full 20 charge at the Cache).
Replace with the After Cache Holster once you have used your Cache Holster. This setup is designed to remove a lot of Action Weight before beginning the encounter and filling up with Lost Actions to carry you until you get a clear. This holster setup should not have a Pure Essence.
Lost Font of Magic: a very powerful buff that increases magical attacks dramatically however it drains MP significantly too.
Lost Flare Star: a very powerful DOT that last for 60 seconds, consumes 9,000MP with a long GCD cooldown. It is an essential DOT to meet harsh DPS checks in the encounters.
Pure Essence and Resistance Reraiser: allows you to free up to 20 Action Weight.
Lost Flare Star has unlimited charges, and as such it is not needed to replenish in their holster.
Replace with the After Cache Holster once you have used your Cache Holster. This setup is designed to remove a lot of Action Weight before beginning the encounter and filling up with Lost Actions to carry you until you get a clear. This holster setup should not have a Pure Essence.
Both Flare Caster and Free DPS share the same Holster set up.
Lost Font of Magic: using only 1 will not last throughout the instance, so replenish this when the previous charges have spired.
Resistance Reraiser: try to keep this quantity to a number you're comfortable. This also means you should focus on the mechanics and avoid death as much as possible.
Resistance Ether Kit: Keep the Action Weight to its minimal, you will fill all your remaining slots with the Ether Kit. Resistance Ether Kit buff, Auto-Ether, is active, it will always replenish your MP by 20% every time it falls below a threshold. With this Auto-Ether, your MP will never hit 0.
However, there is a 50% chance Auto-Ether will end once it replenishes your MP. This is precisely why you need to load up your Holster with as many Ether Kits as possible, and to prevent your MP from dropping too low. (Remember 0 MP means no damage at all)
To use Lost Font of Magic effectively, you must have Auto-Ether buff active when you are going to use Lost Font of Magic.
Going as a Caster can be very flexible with their option in Holster, especially if you are a Free DPS. Here are some FAQ topics you can consider looking at:
Can I use Banner of Noble Ends?
I wish to be a Flare Star caster, but I'm not a BLM.