(Tank) Pure Essence of the Indomitable & Lost Sacrifice: grants a 20% chance that Doom may not be inflicted upon the caster.
(Healer) Pure Essence of the Divine & Lost Arise: grants a 20% chance that Arise will succeed upon cast.
(Melee) Pure Essence of the Duelist & Banner of Honored Sacrifice: increases potency and extends the duration to 30 seconds with 1HP/tick drain.
(Ranged) Pure Essence of the Fiendhunter & Lost Cure II: cast Refresh (MP) on a targeted player, while being inflicted with Slow+ up to 5 stacks.
(Caster) Pure Essence of the Elder: grants additional Bravery to all party members. Bravery: 10% damage up for 60 seconds duration.
All Pure Essences, increases HP, defense and damage dealt.
Using Pure Essences of your role is mandatory upon seeing Boss 1. Players may consider only using Deep Essences to clear Slimes and Golems to help with DPS check per area first, then swapping into their respective Pure Essence after clearing the requirement in the Trash fight.
Lost Font of Power is a buff that increases damage dealt by 30% and critical hit rate by 40%. The cooldown is 120 seconds. This easily lines up with damage rotations.
Lost Bubble is a good backup to increase HP of players with low HP at pre-pull. Lost Bubble should not be used past Boss 1.
Resistance Reraiser is another mandatory item that all players must prepare. This item grants a buff that has a 70% chance of triggering upon KO. Having to revive via this buff will relieve the burden on Healers using Lost Arise.
Take a look at our Lost Action's FAQ on the following topics:
Lost Font of Power vs Banner of Honored Sacrifice
Lost Arise is the most commonly used ability to raise KO players. Raising is limited in DRS and there are very limited ways to raise players:
Healer Limit Break 3 (AOE and 100% success)
Tank's Lost Sacrifice (single target, 100% success, 20% chance no Doom)
Resistance Reraiser (70% success chance, item related)
Lost Arise (20% success chance)
Lost Seraph Strike is a buff that increases damage dealt but heavily reduces healing potency. An accuracy down debuff will be applied to the target(s) within a radius. However, using this Lost Action can be very draining on certain healers.
Resistance Reraiser is another mandatory item that all players must prepare. This item grants a buff that has a 70% chance of triggering upon KO. Having to revive via this buff will relieve the burden of using Lost Arise.
Take a look at our Lost Action's FAQ on the following topics:
Lost Seraph Strike vs Lost Chainspell
Please take note, only two melees in the entire alliance raid are assigned to doing Rend Armor. Refer to the spreadsheet allocations before the commencement of the raid.
Banner of Honored Sacrifice: this is a mandatory action for all Melee, regardless. It provides an enhanced potency and duration because of the secondary effect from the Pure Essence.
Lost Rend Armor: increases damage received by 10% and last for 30 seconds duration. Its cooldown is 60 seconds. By having to assign two Melee performing Lost Rend Armor, the entire raid can deal optimal damage through the entire boss fight. Rend Armor assignments can also be found on the spreadsheet.
Resistance Reraiser is another mandatory item that all players must prepare. This item grants a buff that has a 70% chance of triggering upon KO. Having to revive via this buff will relieve the burden on Healers using Lost Arise.
Take a look at our Lost Action's FAQ on the following topics:
When or How to use Lost Rend Armor
The majority of Melees will be using this holster setup. Once again, check the duty list that you are assigned to a non-Rend Armor slot.
Banner of Honored Sacrifice: this is a mandatory action for all Melee, regardless. It provides an enhanced potency and duration because of the secondary effect from the Pure Essence.
Lost Font of Power: increases damage dealt by 30% and critical hit rate by 40%. As a Free DPS, you should bring these two buffs and use both at the same time. Sync up your DPS rotation to accommodate using FOP and BOHS.
Resistance Reraiser is another mandatory item that all players must prepare. This item grants a buff that has a 70% chance of triggering upon KO. Having to revive via this buff will relieve the burden on Healers using Lost Arise.
Take a look at our Lost Action's FAQ on the following topics:
When or How to use Lost Rend Armor
Lost Font of Power vs Honored Sacrifice
Banner of Noble Ends
Please take note, in each Alliance Team, a Ranged DPS will be assigned to perform Perception duty. Some of these duties will extend beyond Boss 1 and Boss 2. For more info please refer to this link for an extensive explanation of the spreadsheet.
Lost Font of Power: is a buff that increases damage dealt by 30% and critical hit rate by 40%. The cooldown is 120 seconds. This easily lines up with damage rotations.
Lost Dervish: this is a compulsory ability for all Ranged. It is a buff that increases Direct Hit rates and reduces action speed.
Lost Perception: a mandatory action to detect hidden traps in Slimes, Golems and post-Boss corridors. These traps have killed countless players and with a restrictive condition to raise, it puts a burden on our Healers' Lost Arise count.
Resistance Reraiser is another mandatory item that all players must prepare. This item grants a buff that has a 70% chance of triggering upon KO. Having to revive via this buff will relieve the burden on Healers using Lost Arise.
Take a look at our Lost Action's FAQ on the following topics:
Can I use Lost Slash as a MCH
At times, some players register as a Ranged job and are not assigned for Perception duty, these are known as Free DPS. Instead of bringing Lost Perception, they should use Lost Font of Power as a second Duty Action.
Lost Font of Power: is a buff that increases damage dealt by 30% and critical hit rate by 40%. The cooldown is 120 seconds. This easily lines up with damage rotations.
Lost Dervish: this is a compulsory ability for all Ranged. It is a buff that increases Direct Hit rates and reduces action speed. Free DPS will use Lost Dervish second after the first buff has been completed. This will keep the entire party with a Dervish uptime in all fights.
Resistance Reraiser is another mandatory item that all players must prepare. This item grants a buff that has a 70% chance of triggering upon KO. Having to revive via this buff will relieve the burden on Healers using Lost Arise.
Take a look at our Lost Action's FAQ on the following topics:
Can I use Lost Slash as a MCH
This is a niche role. MP Battery can support both Healers and Casters who are consuming high amount of MP due to the side effects of certain Lost Actions, by casting Lost Cure II (Refresh for MP) on the targeted players. The Refresh is a high potency MP regen buff that can last for 30 seconds. Refresh cannot work on BLM. A drawback to using Lost Cure II, the Ranged will be inflicted with Slow+, a stacking slow debuff up to 5 counts. Equipping a Bozjan earring or any Bozjan Haste gear will reduce the negative impact of Slow+. Despite the drawbacks, the Ranged will not suffer any DPS losses.
Lost Dervish: this is a compulsory ability for all Ranged. It is a buff that increases Direct Hit rates and reduces action speed. Free DPS will use Lost Dervish second after the first buff has been completed. This will keep the entire party with a Dervish uptime in all fights.
Resistance Reraiser is another mandatory item that all players must prepare. This item grants a buff that has a 70% chance of triggering upon KO. Having to revive via this buff will relieve the burden on Healers using Lost Arise.
Take a look at our Lost Action's FAQ on the following topics:
How to use Lost Cure II
Please take note, in each Alliance Team, a Caster DPS will be assigned to perform Cure IV duty. Prepare in your Holster sufficient quantity for the entirety of the raid. For more info please refer to this link for an extensive explanation of the spreadsheet.
Lost Cure IV: a mandatory action for assigned Casters. Lost Cure IV grants an enhanced Bravery to the entire party, with increased damage dealt potency by 10% for 60 seconds duration.
Lost Font of Magic: increases magical damage dealt by 50%, while significantly drains MP over time. Should the MP reaches 0, it will prematurely end the buff. To prevent OOM situations,
Resistance Ether Kit: a potion kit that replenishes 50% of max MP. This Ether Kit buff helps to keep Lost Font of Magic's duration at the maximum.
Resistance Reraiser is another mandatory item that all players must prepare. This item grants a buff that has a 70% chance of triggering upon KO. Having to revive via this buff will relieve the burden on Healers using Lost Arise.
Take a look at our Lost Action's FAQ on the following topics:
Lost Reraise vs Resistance Reraise
Lost Font of Magic vs Lost Chainspell
A Caster that has been assigned to a free DPS slot.
Lost Chainspell: increases magical damage dealt and MP cost by 25%.
Lost Font of Magic: increases magical damage dealt by 50%, while significantly drains MP over time. Should the MP reaches 0, it will prematurely end the buff. To prevent OOM situations,
Resistance Ether Kit: a potion kit that replenishes 50% of max MP. This Ether Kit buff helps to keep Lost Font of Magic's duration at the maximum. This can also be effective against Lost Chainspell too.
Resistance Reraiser is another mandatory item that all players must prepare. This item grants a buff that has a 70% chance of triggering upon KO. Having to revive via this buff will relieve the burden on Healers using Lost Arise.
Take a look at our Lost Action's FAQ on the following topics:
Lost Reraise vs Resistance Reraise
Banner of Noble Ends
This is a niche role. In the entire Alliance, only 1 player will be assigned to this duty. Although Lost Flare Star has an affinity to all Casters, a Black Mage is best suited for this action as OOM situation is not a problem for BLMs.
Lost Flare Star: consumes 9,000 MP by applying a high potency DOT on the target for a duration of 60 seconds. It is ideal to use Flare Star during a Font of Magic buff duration for the highest damage dealt output.
Lost Font of Magic: increases magical damage dealt by 50%, while significantly drains MP over time. Should the MP reaches 0, it will prematurely end the buff. To prevent OOM situations,
Resistance Ether Kit: a potion kit that replenishes 50% of max MP. This Ether Kit buff helps to keep Lost Font of Magic's duration at the maximum.
Resistance Reraiser is another mandatory item that all players must prepare. This item grants a buff that has a 70% chance of triggering upon KO. Having to revive via this buff will relieve the burden on Healers using Lost Arise.
Take a look at our Lost Action's FAQ on the following topics:
Lost Reraise vs Resistance Reraise
Lost Font of Magic vs Lost Chainspell