Melees have the least amount of worries when building up a Holster, as long as they have sufficient charges throughout the encounter.
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All Melee must bring BoHS as their primary DPS action buff.
FoP grants a powerful boost of damage.
Team A and C Melee are assigned to doing Rend Armor throughout the encounter. They should use during Trash fights beyond Boss 1, to increase damage dealt and reduce the trash's fight duration.
Rend Armor is only 8 capacity, which allows assigned Melees to bring additional in their holster.
BoHS is a 90s CD duration, while FoP is 120s. Ideally for a higher damage output, align both Lost Actions together with your burst rotation. With this combination, you may use up to 3 charges per boss encounter.
Yes, and I don't have the holster selection for that. Please spam E'via for the holster setup.